Currently, natural stupidity is a much larger problem for the world than artificial intelligence. But when will AI reach the level that was originally envisaged at the foundation of the field, back in 1956?
It’s hard to say, because not only don’t we know how complex some of the problems are, but progress is difficult to measure.
Nanoassemblers, and the post-scarcity world that they would enable, have been used in SF by Cory Doctorow and Charles Stross, among others. Whatever we can imagine such a world being like, we’re sure to fall short of the reality (if it ever becomes possible).
My novella Gu takes a slightly different tack – programmable matter – but more or less systematically imagines some of the impacts, in the format of a documentary. Again, I’m sure I missed a lot, just because I’m embedded in a society where things are made in a certain shape and stay that shape.
1. You know those fairy tales where it looks like you’re in a beautiful palace full of richly dressed people eating delicacies, and when you put the ointment on your eyes you see that it’s a hovel full of people dressed in rags eating slops?
2. You could live a full, and social, life, travel widely, have all sorts of adventures, without ever leaving your small, cheap apartment. Which, depending how you want to play it, could be a cover for a deteriorating dystopia (see also idea #1) or a celebration of the virtual riches of a future life. It might be interesting to write a story that plays out both ways at once.
3. Might this technology slow, even reverse, the several-thousand-year-old trend for the population to drain into cities and stay there, just as urban dwellers are becoming the majority? After all, if you can have everything that a city dweller has without leaving your small town, without the inconveniences of city living, why move?
4. Kabuki drones. This is an idea I’ve had for a while: little spiderlike drones that pick physical things up and bring them to you, and that are filtered out of your virtual perception, so that from your point of view the objects just come to your hand when you want them, as if by magic.