Nov 06

The answer to the question in the title appears to be “Probably not”.

The answer to the question in the title appears to be “Probably not”. And the piece quotes several organizations firmly opposed to blockchain voting or any form of Internet voting, for security reasons.

Originally shared by Singularity Hub

Could Blockchain Voting Fix Democracy? Today, It Gets a Test Run

https://suhub.co/2SNCo2e

Nov 05

This (or something based on it) would make a great location that your characters have to visit in order to achieve…

This (or something based on it) would make a great location that your characters have to visit in order to achieve their goals. Maybe something important is hidden there.

https://www.atlasobscura.com/articles/can-you-visit-inaccessible-island?utm_source=Atlas+Obscura+Daily+Newsletter&utm_campaign=33773b5e50-EMAIL_CAMPAIGN_2018_11_05&utm_medium=email&utm_term=0_f36db9c480-33773b5e50-63025685&ct=t(EMAIL_CAMPAIGN_11_05_2018)&mc_cid=33773b5e50&mc_eid=dc8fe37556

Nov 02

I wouldn’t necessarily boast about being the guy who started Internet Explorer, myself, but this is a guy who knows…

I wouldn’t necessarily boast about being the guy who started Internet Explorer, myself, but this is a guy who knows tech, and his company is taking a different approach to neural interfaces: no implants, and the sensors are not on people’s heads but on their arms. I’ll watch it with interest, and a bit of skepticism.

NB: article needs a lot more punctuation.

Originally shared by Judah Richardson

From Elon’s Neuralink to Bryan Johnson’s Kernel, a new wave of businesses are specifically focusing on ways to access, read and write from the brain.

The holy grail lies in how to do that without invasive implants, and how to do it for a mass market.

https://techcrunch.com/2018/11/01/thomas-reardon-and-ctrl-labs-are-building-an-api-for-the-brain/

Nov 01

A lot of virtual reality stories since the dawn of cyberpunk have followed much the same pattern: they’re basically…

A lot of virtual reality stories since the dawn of cyberpunk have followed much the same pattern: they’re basically portal fantasies, transporting the users to a different and wonderful world, where danger is real in some poorly-justified way and the interface metaphor is overliteralized for plot purposes.

Actual virtual reality offers some more interesting possibilities, because it seems that the immersiveness makes it easy to shift perception of your own identity in ways that can have enduring psychological effects. Of course, that’s harder to write about.

Originally shared by Singularity Hub

How Virtual Reality Can Transform Who You Are

https://suhub.co/2zolOgj

Oct 31

Crowdsourcing moral decisions yields some interesting insights, if not necessarily completely useful ones for the…

Crowdsourcing moral decisions yields some interesting insights, if not necessarily completely useful ones for the original purpose in view.

Originally shared by Singularity Hub

Building a Moral Machine: Who Decides the Ethics of Self-Driving Cars?

https://suhub.co/2zjRCmD

Oct 29

It’s harder than it used to be to present convincing tech interfaces on screen. In fact, it’s an expert’s job.

It’s harder than it used to be to present convincing tech interfaces on screen. In fact, it’s an expert’s job.

Originally shared by HACKADAY

If you’ve been watching science fiction TV shows for the last decade you’ve seen Seth Molson’s work. He talks to us about creating believable tech in movies and TV.

From the banks of levers and steam gauges of 1927’s Metropolis to the multicolored jewels that the crew would knowingly tap on in the original Star Trek, the entertainment industry has always struggled with producing imagery of advanced technology.…

http://hackaday.com/2018/10/29/seth-molson-is-designing-the-future-one-show-at-a-time/