My comedic short story “Mail Order Witch” is in the latest issue of Farstrider magazine.
When Jim kind of semi-accidentally steals Bill’s Russian bride, things don’t go so well.
My comedic short story “Mail Order Witch” is in the latest issue of Farstrider magazine.
When Jim kind of semi-accidentally steals Bill’s Russian bride, things don’t go so well.
Checking out this website to see if I may want to submit to it sometime, and I found this excellent short-short.
https://sites.google.com/a/newmyths.com/nmwebsite/flash_fiction/what-you-need
It’s 5 months into the year, and already I have written one more short story and 800 more words of short fiction than I did in the whole of last year.
Of course, last year I had a lot of other stuff going on too. But still. Progress.
Notice how many of these are SFF publishers.
(Getting published by these people is not easy. Don’t fool yourself otherwise. But people do it.)
Oh, wow, I now have 100 rejections recorded on the Submission Grinder (there were a few others before I started using it). Little milestone.
Originally shared by Mike Reeves-McMillan
Today’s chapter from my nonfiction book in progress, Writing Short: The Craft and Commerce of Short Story Writing. This one is on staying motivated.
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Unless you’re unusually good or unusually lucky, there will be periods of time when you’re not selling any stories. Perhaps long periods. How will you stay motivated?
Motivation and self-care for writers is a book in itself (which I may write someday), but in brief, you can stay motivated about writing (or anything else) in three main ways:
1. Remembering why you do it.
2. Setting goals you can control.
3. Separating your external success from your internal sense of self-worth.
Remembering why you do it
I’m not going to tell you why you should write. Sigmund Freud said that all writers write for wealth, fame, and the love of women, but Sigmund is pretty discredited these days (and obviously had some cultural blinders on there). Realistically, if wealth, fame, and love are your goals, writing is probably not the easiest way to achieve them, unless you’re one of a vanishingly small number of people who end up on the bestseller lists. Certainly writing short stories is no way to achieve wealth.
So what are some reasons to write?
– Because you can’t imagine not writing. This is the best reason, and will sustain you through times of no recognition better than any other.
– For the satisfaction of creating something.
– Because you enjoy the process.
– As a personal development exercise. This can be:
– To achieve something difficult, to master a hard skill.
– To gain self-insight.
– To improve your insight into people in general.
I’m sure there are plenty of other good reasons; those are the ones I can think of, probably because they’re among my reasons.
Setting goals you can control
I sometimes hear people say that their “goal” (or even their “plan”) is to win a contest, or make money in business, or something of that nature. These are not goals, as I define them; they are certainly not plans. They are aspirations.
An aspiration, for purposes of this discussion, is something you want to have happen, but that you can’t directly control. A goal is something you do have direct control over. I owe this distinction to Carrie Vaughn on an episode of the Odyssey Podcast (which is a good resource, by the way; it consists of extracts from guest author talks at the Odyssey Writing Workshop). She used the word “milestones” rather than “aspirations,” but the important point is the distinction between things you know you can control (write 250 words a day; submit a story every month) and things you can’t (sell a story to Asimov’s).
Now, if you’re intelligent with your goals, your chances of achieving your aspirations go way up. It’s sometimes said that success as a writer is a bit like being struck by lightning, in that it seems to happen randomly; there’s no sure-fire formula. For any supposed “formula” that exists, there are people who’ve followed it and not succeeded, and people who’ve done something completely different and have succeeded. But if success is being struck by lightning, then pursuing the right goals is like running around on a hill in a thunderstorm waving a crowbar above your head. Still no guarantees, but you’re maximising your chances.
I keep a web page of goals and aspirations, where I also track significant achievements (http://csidemedia.com/shortstories/goals-aspirations-and-achievements/). Here are the sorts of goals I’ve pursued:
– Read 12 books on writing craft in the course of a year.
– Make 52 short story submissions in a year.
– Write 15 short stories in a year.
You may well have come across the acronym SMART for setting goals, which stands for Specific, Measurable, Attainable, Relevant and Timely (or Time-bound). That’s how I set my goals.
Specific: not “I want to learn more about writing” but “I will read books on writing craft”.
Measurable: not just “I will read books on craft” but “I will read 12 books on craft”. That way, you know whether you’ve achieved the goal or not.
Attainable: I’ve adjusted the goals to what I think I can do. As it happens, I was wrong about being able to read 12 books on writing craft in a year, not because I overestimated my ability to read, but because I overestimated how many worthwhile books there are on writing craft. I ended up reading 9 books (and some partials that I gave up on because they weren’t very good). That’s still more than I would have read if I hadn’t set the goal, so I count it as a win.
Relevant: Talking to my mother more often is a laudable goal, but it doesn’t have much relevance to improving my short story writing. Writing more stories does.
Time-bound: The goals have a time period attached to them. Because the amount of time I have to spend on various activities can vary over the course of a year, I set a yearly goal, but you might set a daily, weekly, or monthly goal.
Because I am largely in control of whether I achieve these goals or not, they work well for motivation. I can track them and see how I’m progressing. Even when I’m not achieving any of my aspirations, like selling stories to particular markets, I’m still making progress with my goals—and I’ve set my goals in such a way that achieving them makes my aspirations more likely to be achieved. All else being equal, if I submit 52 stories in a year, I have 52 times the chance of making a sale than if I submitted one story in a year. I have infinitely more chance of making a sale than if I had submitted no stories.
Separating your external success from your internal sense of self-worth
As creative people, we tend to identify with our creations. Their success is our success. Praise for them is praise for us. Criticism of them is criticism of us. Rejection of them is rejection of us.
This is a formula for misery.
Obviously, there’s a sense of disappointment when we get the rejection email, and a sense of triumph when we get the acceptance. But if the rejection triggers off thoughts like “I’m worthless” instead of “that story isn’t a fit for that editor this month,” then we have a problem. Do all you can to separate your achievements from your self-worth.
This is a larger topic than I can possibly cover here, but in short, if receiving a rejection of a short story makes you seriously doubt your self-worth, consider getting professional help, and strongly consider not pursuing short story writing, at least until you have made progress on that issue.
Seriously, you will get more rejections than acceptances, no matter how good you are, and especially early on. If that’s going to cause you significant emotional problems, don’t submit.
On the other hand, absolutely do celebrate your successes. If you’re selling to the markets that you aspire to, that’s great! But if you aren’t, it isn’t terrible, and it isn’t because you have no worth as a human being. It isn’t even necessarily because you aren’t a good writer (though, realistically, you may not be, and you need to figure out whether that is the case, and, if so, whether you can become one). It may simply be because what you are writing is not what the editors you are submitting to are looking for.
Keep yourself motivated by remembering why you write, and tracking the aspects of being a writer that you can control.
http://csidemedia.com/shortstories/goals-aspirations-and-achievements
Minor milestone: I currently have 12 stories out on submission.
Interesting for a story I’m working on currently (which may end up as a choose-your-path story). There are great advantages to dull contentment; for example, you don’t live in interesting times.
Why did I immediately think of Daniel Swensen’s experiences with internet commenters?
Today’s chapter from Writing Short: The Craft and Commerce of Short Story Writing, which I’m working on whenever I don’t feel in the headspace to write fiction. In consequence, I’m largely finished, but I do still need to go through and apply this to one of my own short stories as an example.
Here, I take Dan Wells’ Seven Point Story Structure and generalise it to other forms of development apart from plot, and also discuss a diagnostic tool that you can use when your story isn’t working.
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The tool I call the Multi-level Outline is a diagnostic for when things aren’t working, rather than a requirement in order to develop a story from the beginning. It’s also a way to analyse a story you admire and figure out why it works.
I call it “multi-level” because you’re potentially analysing a few different things at once: plot, character, setting, situation, theme (Knight’s “map”), but also language, imagery, motivation, viewpoint… anything that isn’t working, anything that contributes to or reinforces the structure of the story. You don’t have to—in fact, you shouldn’t—analyse all of these elements every time. If your setting, for example, isn’t making Fred uncomfortable, and if it’s not a key part of your structure or doesn’t change significantly over the course of the story, leave it off the outline.
Often, two productive things to put on the outline are the outer events, what’s sometimes called the plot (my editor refers to these as the “face story”), and the inner events for the character (the “heart story”). The two of these should perform a little dance together, and if they’re tripping over their own or each other’s feet, laying them out in outline form may help you figure out why.
Point of view changes and multiple character arcs are more likely to go on the outline for a novel than for a short story; short stories should have a consistent POV, and usually don’t have room for more than one character to change and develop. Likewise with subplots.
The physical form of the Multi-Level Outline is up to you. Use whatever tools work best for you: spreadsheets; index cards, sticky notes, or other stationery; a whiteboard; online tools or software. I’m a digital guy, so I use spreadsheets, but index cards in rows and columns on a corkboard are also a tried and true method, as are sticky notes on a whiteboard. Or you can use a big piece of paper, like J.K. Rowling (http://www.openculture.com/2014/07/j-k-rowling-plotted-harry-potter-with-a-hand-drawn-spreadsheet.html).
The typical way to structure the multi-level outline is to have each column represent a different thread (or “level”), whether it’s the face plot, the heart plot, the locations, or the imagery, while each row represents a significant event or change, in the order that they occur in your story. The events may or may not correspond to scenes or chapters; there could be several significant events within a scene.
Rowling’s “spreadsheet” has columns for the subplots (prophecy, romance, two significant groups, and two significant character pairs whose relationship evolves over recurring encounters). Basically, if something changes over the course of the story and comes up repeatedly, it’s a candidate for a column, and if change or conflict or anything else that will get the reader’s attention happens, it goes in a row. If one of these things impacts several columns simultaneously, which it should, you fill in as many columns as apply.
The different levels can play off each other; when they reach a significant point together, you get extra power (for example, at the climax). Look for opportunities to line up story points like this, especially in a short story, where every sentence carries proportionally more weight than in a novel. Look over your outline and make sure that you don’t have, for example, all the interesting stuff at the beginning, or at the end, or in the middle, with a big area of wasteland in which nothing much is progressing.
Now, think back to the Seven-Point Structure I talked about in the previous chapter. Remember that I said that the point of it was to give each key element a gradual enough change to be believable? The reader accepts that, in the art form of the short story (or novel), we as authors show significant moments that stand in for, summarise, or represent a much longer and more gradual process of change. We can’t go straight from lonely singleness (the hook) to happily ever after (the resolution) in a romance story; not only is it not credible or comprehensible, but it’s not satisfying as a story. The reader wants to experience the process, which is also why we show instead of telling.
Let’s see if we can abstract the principles of the Seven-Point Structure away from their origins as a way of constructing plots, and make them useful for the development of story elements in general.
Dan Wells, like Stephen Covey, advises us to begin with the end in mind. Where do you want this element to end up? That’s your resolution, and it’s the ideal starting point. Now, I don’t always do this. I’m still somewhere in between an outliner and a discovery writer, so I don’t always know the end until I’ve finished at least the outline of the story. But once we do know the end we’re heading towards, whether we discover it early or late in our writing or outlining process, we can work backwards from it and make sure that the hook, where the element is first introduced, provides a contrast to that ending.
By the way, when you’re looking at story elements, not every one will be introduced at the beginning, and not every resolution will happen at the story’s end. That would be ridiculous, piling all the elements up together. As I’ve mentioned, having more than one thing resolve at the same time punches up the significance of both of them, but it’s possible to have too much of a good thing.
Once you have the two ends of the string, it’s time to place some beads on it. The next element to be written in Wells’ structure is the midpoint, the key moment of decision or change in between the starting state and the ending state. In the kind of plot Wells is talking about, the midpoint is typically a decision to pursue a goal that will end up leading to the resolution (whether or not that’s the character’s intention), but we’re abstracting the principles away from the plot-driven story to something more general. In general, then, the midpoint is where a significant shift occurs that leads logically away from the starting state and towards the ending state.
If you were looking at the arc of your imagery, for example, and the story started with night imagery and ended with sunshine, this might be the first hint of dawn, or even a formerly dark place being lit with artificial light. It might be as small as a match being struck. If the arc you’re interested in is to do with setting, the midpoint might be a decision to leave the place where the story starts and go to where it ends, or, if it starts and ends in the same place, it might be the decision to turn around and go back there (with the significance of the place at the end being different from its significance at the beginning). It might not even be a decision at all, but an outward event that takes the characters to a different setting whether they want to go or not—but in that case it needs to be powerfully marked as significant, given weight by extra time spent on description, by the characters’ emotions, by heightened language.
All of these points of change, in fact, must be marked in some way, clearly significant in the story, not just throwaway lines (even if the full significance only comes out later). This is what gives the event enough weight for the reader to believe that a transition is happening.
What about the next element of Wells’ structure: the plot turns? Obviously, if our analysis isn’t about plot, we’re not going to call them that, but they are still turns, events which carry the audience along the arc. The first turn begins the movement from the starting state towards the ending state, though it may not yet be obvious that that is where it’s going to end up. The second turn makes the ending state finally possible, or even inevitable, given the momentum built up by that point. These aren’t necessarily things that a character does or decides or realises, even in the original plot structure; they can be external events. The key thing to remember is that the first makes it seem possible that the starting state can change, and the last makes it seem possible that the ending state can be achieved.
Finally, there are the two pinches. Remember the function of those in the original plot structure: the first pinch demonstrates the character’s potential by showing them confronting a problem (not necessarily successfully). The second pinch demonstrates their determination, what they are willing to do in order to get to the end point, and/or shows the fulfilment of the earlier potential or the character’s growth from potential to true ability—again by showing them confronting a problem (a harder one than before). So the pinches are there to signal, first, the possibility of change, and second, that that possibility is going to be fulfilled, both under conditions of adversity.
Here, then, is the arc in its more general form:
1. Hook: Show the reader the starting state (opposite of the ending state).
2. Turn 1: Show the reader that there can be change away from the starting state.
3. Pinch 1: Show the reader that change will not come easily, but increase their belief that potential exists for the change to happen.
4. Midpoint: Show the reader a significant shift that leads away from the starting state and towards the ending state. The midpoint signals a commitment to the change.
5. Pinch 2: Show the reader that, though change is even harder than you indicated earlier, the potential for it is going to be fulfilled because of the commitment you signalled at the midpoint.
6. Turn 2: Show the reader a final shift that makes the resolution possible.
7. Resolution: Show the reader the ending state.
Again, just as with the plot structure, it’s not essential to have every one of your story elements go through all seven of these steps, or indeed any of them. However, if the arc of change in a story element isn’t working, this is a diagnostic you can use, or a repair you can potentially make.