The future: like the present, only more so.
Originally shared by Singularity Hub
Here’s How to Make the Best of Virtual Reality—and Avoid the Worst
The future: like the present, only more so.
Originally shared by Singularity Hub
Here’s How to Make the Best of Virtual Reality—and Avoid the Worst
Your capabilities will be added to our own.
Originally shared by Eduardo Suastegui
Elon Musk reiterates the need for brain-computer interfaces in the age of #AI https://techcrunch.com/2017/02/13/elon-musk-reiterates-the-need-for-brain-computer-interfaces-in-the-age-of-ai/amp/
Lisa Cohen will be interested in this one.
Originally shared by Singularity Hub
Families Finally Hear From Completely Paralyzed Patients Via New Mind-Reading Device http://suhub.co/2kXn5G8
Via C. A. Wilke.
Originally shared by michael barth
https://www.sciencedaily.com/releases/2017/02/170209142708.htm#.WJ3yzfPWRBc.google_plusone_share
Not humans vs robots, but humans and robots working together to do a job better than either could alone.
Originally shared by Singularity Hub
How Robots Helped Create 100,000 Jobs at Amazon http://suhub.co/2kcTJiF
Quantum computers are a huge step up in speed and power from conventional computers, and can enable modelling of reality to such a level of detail that the models have extreme predictive accuracy. I want to do a story where the country’s leader has pledged to follow the guidance of a quantum-computer model, and finds uncomfortable truths coming out of the data.
Originally shared by Singularity Hub
Physicists Unveil Blueprint for a Quantum Computer the Size of a Soccer Field http://suhub.co/2kwlOoC
I love the green buildings idea, and want to do more with it in fiction.
Originally shared by Ward Plunet
China’s big, beautiful, green ‘vertical forests’ will suck up toxic smog
link: http://mashable.com/2017/02/07/china-vertical-forest-smog
Makes sense; if you’re constantly monitoring something, you can tell when it starts to change.
Originally shared by Singularity Hub
Wearable Devices Can Actually Tell When You’re About to Get Sick
Originally shared by HACKADAY
TOBE is a toolkit that enables the user to create Tangible Out-of-Body Experiences, created by [Renaud Gervais] and others and presented at the TEI ’16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction. The goal is to expose…
http://hackaday.com/2017/02/06/tobe-tangible-out-of-body-experience-with-biosignals