“What could go wrong?” is often a good starting point for a story.

“What could go wrong?” is often a good starting point for a story. It’s also something designers need to be good at asking themselves.

Originally shared by Damn interesting

https://www.propublica.org/article/looks-can-kill-the-deadly-results-of-flawed-design

One thought on ““What could go wrong?” is often a good starting point for a story.

  1. I really don’t understand the use of touchscreens in automotive design. It’s critical that such systems can be reliably operated by touch and without looking. But I guess if it looks suitably futuristic…

    Incidentally, the phenomena of chemicals packaged to look like beverages is referred to in the regulatory world as ‘attractive nuisance.’

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