Via Laura Gibbs. I’ve only played Portal and Journey out of those listed, so I have some treats ahead of me, it seems.
Originally shared by Arthur Gillard
Very interesting article. “Your experimental technological literature is already here; it’s the noise you’re trying to get your children to turn down while you pen your thoughts about the future of location-based storytelling.”
“To pick just 10 examples from recent years, it’s hard to imagine how you could opine on the future of literature without having played the brilliantly characterful and fourth-wall breaking Portal, the sombre and engrossing Papers, Please, or the dazzlingly surreal exploration of the American subconscious, Kentucky Route Zero. Are you interested in discussing experimental “read it in any order” literature? Then for goodness’ sake, play the mystery narratives of Her Story and Gone Home and the hilarious and unsettling The Stanley Parable. If you want to talk about how writers can engage with politics, capitalism, or the environmental movement, you’ll be showing your ignorance if you haven’t played Oiligarchy.
“Interested in how storytellers can engage with themes of mortality? You’ll want Spider: The Secret of Bryce Manor, or Jason Rohrer’s short, powerful game Passage, or the sublime Journey. Each of these games could – and probably should – be taught in schools to inspire the next generation of creators.”
My story “Something Rich and Strange” is in this anthology (it was previously issued as a standalone – and it looks like, right now, the anthology is the same price as the standalone, 99c).
Julia is a young Victorian woman who’s accompanied her professor father on an expedition to the bizarre phenomenon known as the Change Storm. Despite her father and his mansplaining assistant James, she’s determined to experience the Storm for herself and make her own life.
I do copy editing for the publisher (as a consequence of being published by them, rather than vice versa) and the standard of the stories is usually good – they’re all reprints that have been published before by pro or semipro markets. I’ve only edited a couple of the ones in this volume, but as I recall they were enjoyable stories.
The fellow who makes ME look like a cynical playground-snarling pessimist – Peter Diamandis – offers up “Why the World Is Better Than You Think in 10 Powerful Charts.” Do we have lots of problems to solve? Some of them perilous to the planet and our kids? Sure! But one of the worst of our problems is snarling cynics who refuse to look at the good news. And conclude that problems CAN be solved! Because some have been.
I consider myself an intermediate-level writer, but I’m still getting a lot out of these practical, clear lectures.
Originally shared by Brandon Sanderson
New Writing Lecture + Updates
The third installment of the 2016 Sanderson Lectures, “The Illusionist Writer,” is now live! If you missed last week’s episode, “Cook vs. Chef,” you can catch up on all the videos here. Enjoy!
In this week’s new Writing Excuses episode, The Elemental Thriller, we discuss the difference between the drivers in thrillers, horror stories, and mysteries, and use the elemental genre tools to assist in the differentiation. We also cover the tools we use to develop and maintain the tension that is so critical in a thriller.
Update on the Mistborn: House War board game Kickstarter campaign: It’s now at 530% funded, and is working on the 12th stretch goal.
Last week, in Tor.com’s continuing reread posts for Words of Radiance, Shallan evacuated the armies while Kaladin battled. This week, in Chapter 87, in the aftermath, they face rearrangement of the world as they knew it.